GAMIFICATION FOR EARLY CHILDHOOD USING ‘LINGOKIDS’ APPLICATION

Muhibuddin Fadhli

Abstract


The introduction of language can start at an early age, although English is not a language that must be mastered in Indonesia. However, introducing this language for early childhood will not be an incorrect choice. This article discusses the application of Lingokids thoroughly in various countries. Data obtained by document analysis and literature were then analyzed using qualitative narative-descriptive method.There are some results from document and literature studies in some non-English countries. This application has become one of the applications used in English introduction.


Keywords


Gamification, Early Childhood, Lingokids

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References


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DOI: http://dx.doi.org/10.24269/jin.v3n1.2018.pp43-49

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This work is licensed under a Creative Commons Attribution 4.0 International License.

Creative Commons License
JURNAL INDRIA (Jurnal Ilmiah Pendidikan Prasekolah dan Sekolah Awal) is licensed under a Creative Commons Attribution 4.0 International License.

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